Dnd Actions Cheat Sheet
Dnd Actions Cheat Sheet - Move up to your move speed. Swing a sword, fire an arrow, etc. Choose a spell and cast it. Characters with natural abilities, talents, or magical aids have modifiers which increase the. Can’t require spell completion trigger. You can also interact with one object or feature of the environment for free. You can move at any time during your turn (before, after, or during actions). You may take up to 1 bonus action if you have an ability that specifies the context of a. Combat actions each turn you get 1 move and 1 other action. Make a strength (athletics) check opposed by either a strength (athletics) or dexterity (acrobatics) check.
Combat actions each turn you get 1 move and 1 other action. You may take up to 1 bonus action if you have an ability that specifies the context of a. Move up to your move speed. Swing a sword, fire an arrow, etc. Choose a spell and cast it. Characters with natural abilities, talents, or magical aids have modifiers which increase the. Make a strength (athletics) check opposed by either a strength (athletics) or dexterity (acrobatics) check. Can’t require spell completion trigger. You can move at any time during your turn (before, after, or during actions). On a success, you may knock the target.
Can’t require spell completion trigger. Choose a spell and cast it. Characters with natural abilities, talents, or magical aids have modifiers which increase the. You may take up to 1 bonus action if you have an ability that specifies the context of a. Swing a sword, fire an arrow, etc. You can also interact with one object or feature of the environment for free. Make a strength (athletics) check opposed by either a strength (athletics) or dexterity (acrobatics) check. Move up to your move speed. On a success, you may knock the target. Combat actions each turn you get 1 move and 1 other action.
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Make a strength (athletics) check opposed by either a strength (athletics) or dexterity (acrobatics) check. Swing a sword, fire an arrow, etc. You can move at any time during your turn (before, after, or during actions). Characters with natural abilities, talents, or magical aids have modifiers which increase the. You can also interact with one object or feature of the.
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You can also interact with one object or feature of the environment for free. Combat actions each turn you get 1 move and 1 other action. On a success, you may knock the target. Choose a spell and cast it. Make a strength (athletics) check opposed by either a strength (athletics) or dexterity (acrobatics) check.
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You can also interact with one object or feature of the environment for free. Move up to your move speed. Combat actions each turn you get 1 move and 1 other action. You can move at any time during your turn (before, after, or during actions). You may take up to 1 bonus action if you have an ability that.
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On a success, you may knock the target. Choose a spell and cast it. You can also interact with one object or feature of the environment for free. Can’t require spell completion trigger. Characters with natural abilities, talents, or magical aids have modifiers which increase the.
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You can also interact with one object or feature of the environment for free. Swing a sword, fire an arrow, etc. Combat actions each turn you get 1 move and 1 other action. Choose a spell and cast it. Move up to your move speed.
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Combat actions each turn you get 1 move and 1 other action. Can’t require spell completion trigger. You can also interact with one object or feature of the environment for free. Move up to your move speed. Make a strength (athletics) check opposed by either a strength (athletics) or dexterity (acrobatics) check.
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Characters with natural abilities, talents, or magical aids have modifiers which increase the. Choose a spell and cast it. Can’t require spell completion trigger. You can also interact with one object or feature of the environment for free. Combat actions each turn you get 1 move and 1 other action.
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Swing a sword, fire an arrow, etc. On a success, you may knock the target. Can’t require spell completion trigger. Combat actions each turn you get 1 move and 1 other action. You can move at any time during your turn (before, after, or during actions).
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Combat actions each turn you get 1 move and 1 other action. You may take up to 1 bonus action if you have an ability that specifies the context of a. Choose a spell and cast it. You can move at any time during your turn (before, after, or during actions). Swing a sword, fire an arrow, etc.
You Can Move At Any Time During Your Turn (Before, After, Or During Actions).
Move up to your move speed. Combat actions each turn you get 1 move and 1 other action. Can’t require spell completion trigger. Swing a sword, fire an arrow, etc.
On A Success, You May Knock The Target.
You may take up to 1 bonus action if you have an ability that specifies the context of a. Characters with natural abilities, talents, or magical aids have modifiers which increase the. You can also interact with one object or feature of the environment for free. Choose a spell and cast it.